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Category: Uncategorized

2024-03-17Uncategorized

Fundamental Personal Changes

Sooo many things happened since my last post here. I won’t bore you with the details, so let me just tell you […]

2022-02-262022-02-26Uncategorized

ScreenshotSaturday 2022-02-26

This #screenshotsaturday I’d like to show you a bit of the re-written day/night-cycle (sped-up). It get’s really dark at night now. Also: […]

2022-02-162022-02-16Uncategorized

Project “Last Shelter”

Hello there! I’ve been posting videos over at twitter for this project since the beginning of January. What started as a dual […]

2021-12-212021-12-21Uncategorized

2021 is almost over

Sure, I could look back at the year, what I accomplished, how things stressed me out and all that. But instead, I’ll […]

2021-12-09Uncategorized

Back to game development… fulltime!

I always wanted to do game development as my main job, but starting 2011 or so I more and more had to […]

2021-04-07Uncategorized

Mind Massaging Machine v1.3.4 released

This is an update with a few upgrades, improvements and bugfixes. What’s new? new, improved water new transition into hub scene for […]

2021-01-07Uncategorized

Mind Massaging Machine v1.3.2 released

This update was planned for the end of 2020, but holiday stress delay happened. Here’s what’s in the new version: Features Remembers […]

2020-09-30Uncategorized

Mind Massaging Machine v1.3 released

Summer was very busy and the pandemic did not really help. Since 1.2.2 there are mostly bugfixes and technical improvements under the […]

2019-12-31Uncategorized

Reviewing what I did on MMM in 2019

2019 is in its final hours and I’m looking back at the year and what I did for MMM. At first I […]

2019-03-08Uncategorized

Mind Massaging Machine v1.1 and v1.1.1

Here are some not-so-new news, MMM v1.1.0 was released last week. The planned features were all included along with some more minor […]

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Recent Posts

  • Fundamental Personal Changes
  • ScreenshotSaturday 2022-02-26
  • Project “Last Shelter”
  • 2021 is almost over
  • Back to game development… fulltime!

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