Another project I'm working on is a finance tool. Its main purpose is to help me knowing and seeing all of the movements on my accounts. Especially those happening weeks or months in the future. I keep updating it and I think there's a public version ready sometime this year. I actually made the tool in Unity because I didn't want to limit myself to a specific platform nor did I want to start getting familiar with things like QT or other libraries for python or java. Instead I use NoesisGui, which gives me the possibility to use XAML and data binding in Unity. I bought a license a few years ago for another project that never made it beyond prototype. NoesisGui has a steep learning curve if you never worked with XAML, but even if you have used it before it still has its own set of difficulties. But even with these problems, it's a great GUI framework that's perfect if your app (or game) features a frontend that's a bit more complex than a few texts and buttons. You should check it out.
This is a first version of the main screen layout, a new layout is in the makes. Right now everything is in German as it is for my personal use. Localization is planned but not for a while.
Anyways, if you have questions, feel free to message me.