Project Updates

Bat+Ball 2 is in a bit of a hold. I still have problems with integrating the leaderboards and achievements, the project no longer builds on Android. I intend to fix this with the help of a friend in the coming week while we attend Unite Europe 2016. I also need to overhaul the visuals as it is clear that nobody is going to download the game when they think it's looking lame, no matter how good or bad gameplay might be. I already began work in blender to give the game a more tron like theme. Here's some work in progress for that:

Check out the alpha if you are curious about gameplay: https://play.google.com/apps/testing/com.heptamind.batnball2

 

While Bat+Ball 2 is in pseudo hiatus I continue to work on my next project. It's inspired by one of my favorite games of all time. But it will be first person (and VR) and gameplay will be upgraded for this decade. :)

I'm currently in the progress if checking dungeon assets and building a first level to use as foundation and sandbox for all gameplay programming. Late in the evening I purchased some assets from 3drt and the few walls I placed look much better than the free assets I used before. Here's what I've got so far:

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